[devel] [rscheidegger_lists на hispeed.ch: [Dri-devel] new s3tc texture compression patch (for mesa's new compression framework)]
Konstantin A. Lepikhov
=?iso-8859-1?q?lakostis_=CE=C1_elektrostal=2Eru?=
Сб Май 1 00:05:20 MSD 2004
Hi!
Есть ли у кого желание прикрутить этот патч к нашим XFree86? Только в этом
случае, у installer появится полное моральное право предлагать DRI как
замену fglrx :))
BTW Пока это и единственная возможность сыграть в UT2k на R100
----- Forwarded message from Roland Scheidegger <rscheidegger_lists на hispeed.ch> -----
Date: Fri, 30 Apr 2004 17:19:23 +0200
From: Roland Scheidegger <rscheidegger_lists на hispeed.ch>
To: "DRI developer's list" <dri-devel на lists.sourceforge.net>
Subject: [Dri-devel] new s3tc texture compression patch (for mesa's new compression framework)
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.6) Gecko/20040113
X-Accept-Language: de-ch, de-de, en
X-Kaspersky-Antivirus: CLEAN
Here's a new version of the texture compression patch.
Changes:
- Thanks to Brian's changes all (core mesa) changes are now in only one
file (texcompress_s3tc.c), except one boolean variable.
- the texel fetch code works again (not sure why it didn't work last time)
- some small cleanups in the library code (no more ugly casts, no more
compiler warnings!)
- some very minor changes in the radeon/r200 ChooseTextureFormat functions
That's about it...
Though I'm considering dropping the dynamic loader stuff and just
integrate everything back into mesa. It just doesn't make sense to have
these functions in a separate library if it's still necessary to patch mesa.
Roland
----- End forwarded message -----
--
WBR, Konstantin chat with ==>ICQ: 109916175
Lepikhov, speak to ==>JID: lakostis на jabber.org
aka L.A. Kostis write to ==>mailto:lakostis на pisem.net.nospam
...The information is like the bank... (c) EC8OR
Подробная информация о списке рассылки Devel