[Comm] [hw-video] ATI Rage Mobility DRI doesn't work :(
X-Stranger
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Пн Май 30 17:53:28 MSD 2005
В сообщении от 30 Май 2005 18:02 Sergey Vlasov написал(a):
> On Mon, May 30, 2005 at 04:50:28PM +0400, X-Stranger wrote:
> > 2.6.11-std26-up-alt10
>
> Тогда см. https://bugzilla.altlinux.org/show_bug.cgi?id=6872 (пока
> исправленная версия не выложена, можете взять тестовый пакет оттуда).
> Вроде бы mach64 в PCI-режиме должен быть сломан аналогично i915.
>
> > > > (WW) ATI(0): Not enough memory for local textures, disabling DRI
> > >
> > > А сколько там видеопамяти? Вот только что написали, что на 4M работать
> > > будет максимум в 800x600x16bit:
> >
> > 8 мегабайт, запускаю X-сы в разрешении 1024x768x24bit.
>
> Попробуйте в 16bit - возможно, на большее эта железка неспособна.
Совместное использование 16bit & intel-agp дало положительные результаты:
(II) ATI(0): [drm] DRM interface version 1.2
(II) ATI(0): [drm] created "mach64" driver at busid "pci:0000:01:00.0"
(II) ATI(0): [drm] added 8192 byte SAREA at 0xd8c31000
(II) ATI(0): [drm] mapped SAREA 0xd8c31000 to 0xb7536000
(II) ATI(0): [drm] framebuffer handle = 0xf5000000
(II) ATI(0): [drm] added 1 reserved context for kernel
(II) ATI(0): [drm] Will request pseudo-DMA (MMIO) mode
(**) ATI(0): [agp] Using AGP 2x Mode
(**) ATI(0): [agp] Using 8 MB AGP aperture
(II) ATI(0): [agp] Mode 0x1f000203 [AGP 0x8086/0x7190; Card 0x1002/0x4c4d]
(II) ATI(0): [agp] 8192 kB allocated with handle 0x00000001
(II) ATI(0): [agp] Using 16 kB for DMA descriptor ring
(**) ATI(0): [agp] Using 2 MB for DMA buffers
(II) ATI(0): [agp] Using 6016 kB for AGP textures
(II) ATI(0): [agp] ring handle = 0xf8000000
(II) ATI(0): [agp] Ring mapped at 0xb7532000
(II) ATI(0): [agp] vertex buffers handle = 0xf8004000
(II) ATI(0): [agp] Vertex buffers mapped at 0xb7332000
(II) ATI(0): [agp] AGP texture region handle = 0xf8204000
(II) ATI(0): [agp] AGP Texture region mapped at 0xb6d52000
(II) ATI(0): [drm] register handle = 0xf4200000
(II) ATI(0): [dri] Visual configs initialized
(II) ATI(0): [dri] Block 0 base at 0xf4200400
(II) ATI(0): Memory manager initialized to (0,0) (1024,4095)
(II) ATI(0): Largest offscreen area available: 1024 x 3327
(II) ATI(0): Will use 3583 kB of offscreen memory for XAA
(II) ATI(0): Will use back buffer at offset 0x4ff800
(II) ATI(0): Will use depth buffer at offset 0x67f800
(II) ATI(0): Using XFree86 Acceleration Architecture (XAA)
Screen to screen bit blits
Solid filled rectangles
8x8 mono pattern filled rectangles
Indirect CPU to Screen color expansion
Solid Lines
Offscreen Pixmaps
Setting up tile and stipple cache:
32 128x128 slots
18 256x256 slots
6 512x512 slots
(==) ATI(0): Backing store disabled
(==) ATI(0): Silken mouse enabled
(II) ATI(0): X context handle = 0x00000001
(II) ATI(0): [drm] installed DRM signal handler
(II) ATI(0): [DRI] installation complete
(II) ATI(0): [drm] Added 128 16384 byte DMA buffers
(II) ATI(0): [drm] Mapped 128 DMA buffers at 0xb6b52000
(II) ATI(0): [drm] Installed interrupt handler, using IRQ 9
(II) ATI(0): Direct rendering enabled
(==) RandR enabled
Большое спасибо за помощь :)
X.
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