[Comm-en] Nvidia 3D Accelleration OpenGL problem
Michael Shigorin
mike at osdn.org.ua
Sun Sep 26 12:31:51 MSD 2004
On Sat, Sep 25, 2004 at 10:39:39PM -0600, D&J Bouley wrote:
> A follow-up: I think I have the problem solved. I made a
> symbolic link in the directory of the game I was trying to run
> from libGL.so to the libGL.so.nvidia file under /usr/X11R6/lib
> directory. Seems to have taken care of the problem so far.
Seems like it's the common way for some Quake3-based games or so,
as far as was discussed in community at ...
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---- WBR, Michael Shigorin <mike at altlinux.ru>
------ Linux.Kiev http://www.linux.kiev.ua/
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